gplay team users remove
Remove <email> from the Developer account via users.delete, revoking all their access at once.
This is destructive and irreversible, so it refuses without --confirm (exit 3,
naming the flag); CI=true never auto-confirms. Use --dry-run to preview the
target with no HTTP call. To remove a member's access to a single app without
off-boarding them, use gplay team grants remove instead.
gplay team users remove <email> [flags]| Flag | Description |
|---|---|
--confirm | authorize the off-boarding (required — this is destructive) |
--developer-id string | Play Console Developer account id (overrides the active Account's, env, and project-local) |
--dry-run | preview the target without any HTTP call |
--output string | output format: table, json, or markdown (default: auto — table on TTY, json in pipes/CI) |
Global flags
Section titled “Global flags”| Flag | Description |
|---|---|
--account string | name of a stored Account to use (overrides env and active Account) |
--retry int | retry transient failures (transport errors, 5xx, 429) up to N times with exponential backoff (default: 0, no retry) |
--service-account string | path to a service-account JSON, or inline JSON content (overrides --account, env, and active Account) |
--timeout duration | per-request API timeout, e.g. 30s or 2m (default: 60s for control-plane calls, none for uploads) |
-v, --verbose | log flow steps to stderr (info level) |